bit.ly/royyang

<aside> 🌈 Hi, I am Roy Yang (he/him). I am a designer, engineer, and gamer committed to finding a balance in interdisciplinary areas that adopt technology in practice creatively, playfully, and carefully. My experiences range from designing graphics and motions, developing interactive arts, tools, websites, and apps, to hosting workshops, teaching, and creating games that address social issues.

</aside>

UX Director

at BYTEY

Home | Bytey | AI-powered Gamified Food Platform | Order Food with Convenience and Fun

I lead the design of user interfaces by integrating insights from user research, usability testing, and the company’s vision. My work spans from conceptual sketches to high-fidelity prototypes, and I play a pivotal role in defining and iterating on product features. In addition to developing and maintaining the design system, I collaborate closely with artists, developers, and other teammates to polish the product experience. I also take charge of designing and building our website, extending my contributions beyond the core product.

Skills

Graphic design: Adobe Photoshop, Adobe Illustrator, Adobe XD, Figma, Sketch, MS PowerPoint, MS Sharepoint, Procreate;

Data Visualization: Tableau, MS PowerBI, QGIS;

Video Editing: Adobe Premiere Pro, After Effects, Final Cut Pro, Vegas Pro;

3D Modeling: Cinema 4D, Blender, Rhinoceros, Keyshot;

Game and Interaction Design: Unity3D, Arduino, Embedded C, Touch Designer;

Programming: CSS/HTML, p5.js, C/C++/C#, Python, Matlab;

Previous Experience and Works

♡ UI/UX

Service Design Approach in Personal Projects

༅ Motion Graphics / Videos

⿴ More Graphic Designs

⌗ Data Analysis

🂣 Game Design & Interactive Installation

⌨︎ Creative Coding